Unless you’ve been living under a rock for the last ten years, you know exactly what Halo is. To celebrate its incredibly built franchise over the last decade, Microsoft threw a huge event for all things Halo called “Halo Fest”.
On top of many panels, there were videos and information released regarding Halo: Anniversary released to the wild.
One of these is the announcement of the firefight map that will be available on Halo: Anniversary edition. The in question is Installation 04. The best part of this is the fact that even if you are on your own, there will be CPU ODSTs fighting alongside you.
Halo: Anniversary Edition also features stereoscopic 3D for the first time in the franchise’s history.
There will be a big title update coming to Halo: Reach soon being called “Beta Hoppers”. This will help set up many different variations in preparation for Halo: anniversary edition as well as tweaking some current things in Halo: Reach like the fact that using armour lock after getting stuck will no longer save your life. Details of the update are as follows:
The team at 343i has been hard at work on an update for “Halo: Reach” both to bring new experiences to fans as well as address longstanding feedback from the community. The most noticeable change in the works? The return of the wicked, deadly and wildly fun “Halo: Combat Evolved” Magnum pistol to “Halo: Anniversary” and “Halo: Reach” multiplayer gameplay. An addition that will be supported in special, classic playlists, the original Magnum pistol is sure to rekindle some of the madness and carnage players reveled in a decade ago.
In addition, the update, which is targeted for release in October, will introduce several multiplayer fixes for “Halo: Reach” fans have been clamoring for. Armor Lock now absorbs a level of damage based on the amount of remaining energy a player has, diminishing its effectiveness. Active Camo’s duration has been reduced and the ability to block sword attacks using any weapon other than another sword has been disabled. And for fans of precision firing, reticle “bloom” is now configurable, delivering increased accuracy when firing in rapid succession.
This update will also enable “Halo: Reach” players using an Xbox 360 4GB console without a HDD to utilize Campaign and Firefight matchmaking which previously required a HDD.