Assassin’s Creed Rogue: Remastered Review

While the current generation of Assassin’s Creed titles has moved on from the past, one title in particular, was very much undiscovered by many. On the same day that Xbox One and PlayStation 4 owners received Assassin’s Creed Unity, the previous generation wasn’t left with nothing. Assassin’s Creed Rogue originally released on Xbox 360, and PlayStation 3 and featured the beloved ship combat that everyone loved about Black Flag. However, so many people saw this title and passed it off as a quick product to cater to a large audience that had not moved into the new generation. However, this remastered effort not only makes the game look stunning, but it also cements it as possibly the most underrated Assassin’s Creed title ever made. 

In Assassin’s Creed Rogue, you play as Shay Patrick Cormac, an Irish immigrant. Following a failed attempt to retrieve a piece of Eden, Shay felt betrayed by the Brotherhood and joined the Templar order and is tasked with retrieving a ship “The Morrigan”. The story is easily one of the more surprisingly strong aspects of the game as fits perfectly within the world, even with its ending moments flowing perfectly into Assassin’s Creed Unity.  

It’s almost perplexing to see Rogue run in 4K on Xbox One X. The textures on display here illustrate that this game was made with future tech in mind. Despite running on the last gen “Anvil” engine, visually, Rogue is a stunning looking game no matter what aspect you look at. The detail on the ships, to the density of the foliage, to even the waves on the sea; Everything makes it look like Rogue could be a brand-new game that was just released.            

In terms of gameplay, Assassin’s Creed Rogue feels like it was the start of the real movement away from cities, and the whole aspect of assassinations. The core of this game is in taking to the seas. You captain your own ship and visit dozens of small locations, all offering a ton of collections to find as well as activities to partake in. As you do that, you will gather valuable resources and money which can then be used to upgrade your ship in quite a few different ways both offensively and defensively.  

No matter how many hours I have sunk into the naval aspect of the series, returning to it always remains to feel fresh. I spent many hours once again with Assassin’s Creed Rogue Remastered just simply taking to the seas, spotting enemies in the distance, weighing my options, and then attacking.  

The core gameplay associated with naval combat is spectacular. Traversing the high-seas both plays and looks incredible. The sense of adventure accompanied by some well-designed “carrots” to keep moving you forward, or in any direction really with intriguing locations and activities. Once you get into battle, the gameplay is accessible yet thrilling as you utilise all your tools to take down, board, and sink opposing ships. The feeling of this combat never gets old and will easily keep you invested in the game, even if the core story does not.  

The story though is one of the most interesting a different takes on the franchise and should easily be seen right through to the end. The punch at the end will not be as impactful now but it’s still a really well-told story with some impressive action sequences along the way. The Remaster of Assassin’s Creed Rogue almost feels like a new release as many people didn’t get the chance to enjoy this the first time around. Not only that but the visuals on show make the game feel at home on this generation of consoles, with stunning 4K support on Xbox One X. 


  • Ship combat is excellent and never gets dull
  • Visually on par with newly released games
  • Sense of adventure remains impressive


  • Returning to old structure feels a bit dated


Owner of Game-Smack, Jason plays everything that's possible. Goal of Game-Smack: Overhearing a stranger "Game-Smack? I've heard of that. It sucks!"

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