Republique Remastered Review

It’s not very often that a game that was originally pushed on phones get the remastered treatment for consoles and still have some excitement around it. Then again, not many games come out at all that can proudly boast that it’s coming from people behind the Metal Gear Solid franchise. Republique can state that and unsurprisingly given the pedigree behind it, it is primarily a stealth game done in a different structure that creates an intriguing world and experience.

Republique was originally designed and released in an episodic format which benefitted the introduction of new elements. This doesn’t mean that the gameplay drastically changes from episode o episode but they the fact that it can improve and change over time to keep things feeling fresh. It may be minor but in the later stages, having to face a new type of foe means tactic need to change and it stops the pain of repetition creeping in.

The structure of the game is rather unique as the entire game is seen through surveillance cameras. It made sense for its history on handheld devices but it still works rather well on a console meaning it doesn’t ever feel as though the design choices required in the game’s past hinders the PlayStation 4 version. What doesnt work as well though is the gameplay itself surrounding it. Because you control the surveillance cameras and not Hope, you can lose sight of her and you may frantically start looking for the right angle to see her and the surroundings better but there just may not be enough time and it does nothing except cause frustration.

There is one element that is used to made the game feel more substantial but in ultimately feels like padding and can slightly frustrate and that’s the backtracking. There are moments that in the game when the protagonist Hope is met with a locked door. Of course she will later earn the ability to open that locked door but that will require backtracking and rarely is that ever used effectively.

What is done right is the story that is mostly told through audio logs that Hope can pick up along the way but the world itself is so intriguing that you’ll want to find it all. The game asks many questions regarding control, power, surveillance, and more that keeps you wanting to see it through even if the gameplay can become frustrating. Republique isn’t an essential purchase but its different enough to possibly please those that want something a little different from a narrative-driven adventure game.



  • Unique approach to genre
  • Great premise


  • Frustrating game
  • Dull backtracking


Owner of Game-Smack, Jason plays everything that's possible. Goal of Game-Smack: Overhearing a stranger "Game-Smack? I've heard of that. It sucks!"

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